A big one. Stream a teams event with imported pairings, put both army lists on screen, and let players score an 11th edition game from their own phone.
Turn on the Teams Match option in Match setup or in the new match wizard to mark a match as part of a teams event. That shows the new Teams tab: import a BCP teams event with teams, captains, records, and every round's matchups with scores. Pick the game you are streaming as the live table, and load its players straight into the match. A Refresh button pulls the latest results during the event. Available on the Studio plan.
Running an event that is not on BCP works too. Add teams and matchups by hand, and edit any matchup to set the table, the players, and the score of each game.
Four new overlays in all themes: a matchup board with every game of a round, team standings, a round schedule, and a full-screen team versus intro. The live table shows your own scores in real time. When the match uses WTC scoring, every scored game shows its Battle Points next to the victory points. Each overlay gets the standard Configure panel: text size and weight for the player names, team names, factions, and score numbers, plus background opacity and panel width.
The Event tab can now import a regular singles event from BCP as well. It fills the event name, rounds, and the player roster with factions and list links. Roster players can be picked straight into schedule items or the match players.
On the new Army Lists page, under Players in the match menu, paste each player's list from the Warhammer 40K app. It is parsed into units grouped by Characters, Battleline, Dedicated Transports, and Other Datasheets, each with its model count and points. The Army List overlay shows the whole roster, for both players, in all four themes.
Mark a unit destroyed with one click and the Casualties overlay strikes it out in red and keeps a running tally of units and points lost.
Pick a unit and fire an Incoming from reserves board. It slides into the automation layer in the player's colour, holds, and clears itself.
Both overlays get the standard Configure panel: text size, background opacity, and panel width.
Players can now run an 11th edition game from their own phone, not just the shared tablet. Open the phone link and pick your side. Setup walks through one decision per screen: force disposition, attacker or defender, the roll-off and first turn, and your mission type. Your own choices are editable and your opponent's show as they answer, so you both work from your own phone.
After setup you get the board: both scores, battle round navigation, and your own panel. Scoring happens in a list built for a phone. Tap Full card on any secondary to read the real card, scaled to fit the screen.
Secondaries work exactly as they do on the tablet. Draw, pick the card you drew by hand, take a fixed mission, score, discard, restore a discarded card, and return one to the deck. Fixed missions keep scoring every round.
The tablet is unchanged. Under Player Input Links on the match overview, copy the Tablet or the Phone link depending on which view you want, or open the QR codes and let each player scan the one they need.
The event schedule only handled 10th edition. On an 11th edition match a schedule item now stores each player's force disposition and deployment, and the primary missions resolve from the disposition matrix as you pick. Loading an item sets both players, their dispositions, resolved primaries, and the deployment on the match, and the schedule overlay shows the resolved primaries for the round. Reset scores clears the round, timer, roll-off, first turn, and roles.
A scoring tier that does not apply in the current battle round could still be ticked, and it counted towards your score. It is now greyed out and adds nothing, while staying visible so you can see what is coming. End of battle tiers unlock in the fifth round. This applies on the tablet as well as the phone.