Game Settings
Configure mission, deployment, WTC scoring, and secondary objective type for your matches in gd streamer.
Last updated: 2026-03-23Game settings tab#
The Game tab is where you configure the core rules and mission parameters for your match. These settings affect how scores are calculated and what information appears on your overlays.
Mission selection#
Choose the active mission from the dropdown. The list includes all missions available for the selected game system. The mission name appears on the missions overlay and the mission-deployment-viewer overlay in your stream.
Change missions between rounds if your tournament format requires different missions per round.
Deployment zone#
Select the deployment zone configuration for the match. This determines the deployment map graphic shown on the mission-deployment-viewer overlay.
WTC scoring#
Toggle WTC scoring to enable World Team Championship points alongside standard victory points. When enabled:
- WTC points are calculated automatically based on the VP differential between players
- The score-banner overlay shows WTC points next to standard scores
- The score-banner-vertical overlay includes WTC point totals
- WTC points follow the official WTC scoring table
Leave this off for casual or non-WTC tournament games.
Attacker / Defender roles#
Assign which player is the Attacker and which is the Defender for the current round. This setting affects:
- Turn order display on the turn-indicator overlay
- Round phase progression on the player input
Swap roles between rounds as your mission rules require.
Secondary objective type#
Choose between two secondary objective modes. In short: Fixed means each player picks 2 cards that stay the same all game, Tactical means they draw from a deck each round.
Fixed secondaries#
Each player selects 2 secondary objectives from a set of 8 available cards before the game begins. These secondaries stay the same for the entire match. Both selected cards appear on the player's secondary overlays.
Tactical secondaries#
Each player draws from a deck of 19 secondary objective cards. Cards are drawn and scored (or discarded) each round, adding more tactical depth to the scoring. The overlay updates as cards are drawn, scored, and cycled.
What's next?#
Set up your players in the Players tab.