Game Settings

Configure mission, deployment, WTC scoring, and secondary objective type for your matches in gd streamer.

Last updated: 2026-05-22

Game settings tab#

The Game tab is where you configure the core rules and mission parameters for your match. These settings affect how scores are calculated and what information appears on your overlays.

Mission details, player roles, and game options like WTC scoring and secondary type

Mission selection#

Choose the active mission from the dropdown. The list includes all missions available for the selected game system. The mission name appears on the missions overlay and the mission-deployment-viewer overlay in your stream.

Change missions between rounds if your tournament format requires different missions per round.

Deployment zone#

Select the deployment zone configuration for the match. This determines the deployment map graphic shown on the mission-deployment-viewer overlay.

Info
The deployment zone is visual only and does not affect scoring. It displays the deployment map on relevant overlays so your viewers can see the table layout.

WTC scoring#

Toggle WTC scoring to enable World Team Championship points alongside standard victory points. When enabled:

  • WTC points are calculated automatically based on the VP differential between players
  • The score-banner overlay shows WTC points next to standard scores
  • The score-banner-vertical overlay includes WTC point totals
  • WTC points follow the official WTC scoring table

Leave this off for casual or non-WTC tournament games.

Faction icons#

Toggle Faction Icons to show each player's faction as a watermark behind the score on the score-banner, score-banner-vertical, and game-state overlays. New matches start with this on. Adjust how prominent the watermark is per overlay with the Faction Icon Opacity slider in the overlay's Configure panel.

Attacker / Defender roles#

Assign which player is the Attacker and which is the Defender for the current round. This setting affects:

  • Turn order display on the turn-indicator overlay
  • Round phase progression on the player input

Swap roles between rounds as your mission rules require.

Secondary objective type#

Each player has their own secondary objective mode, so one player can run Fixed while the other runs Tactical. There are three modes:

Fixed secondaries#

Each player selects 2 secondary objectives from a set of 8 available cards before the game begins. These secondaries stay the same for the entire match. Both selected cards appear on the player's secondary overlays.

Tactical secondaries#

Each player draws from a deck of 19 secondary objective cards. Cards are drawn and scored (or discarded) each round, adding more tactical depth to the scoring. The overlay updates as cards are drawn, scored, and cycled.

Manual secondaries#

For players who use their physical card deck, Manual lets them pick the card they drew from a list instead of having the app draw one. Turn on Manual Draw in the game options first, then players can choose it during setup. See Secondary management for how it plays out on the input screens.

Tip
Fixed secondaries are simpler to manage on stream. Use Tactical or Manual if you want the full competitive experience with card cycling visible to your viewers.

What's next?#

Set up your players in the Players tab.